๐Ÿƒ๐ŸŒฟ๐Ÿ‚๐ŸŒฑ
๐Ÿ•น๏ธ Game Designer & Developer

Crafting WorldsThrough Play

Fresh out of a 2-year game design program, I'm building interactive experiences that blend storytelling, systems, and a deep love for the natural world.

Scroll

A Bit About Me

I'm a game designer who graduated from a 2-year intensive program with a deep passion for nature-inspired experiences. I believe the best games are the ones that make you feel something.

My design philosophy centers on emergent storytelling, where player choice and environmental narrative combine to create unforgettable moments.

Read More About Me โ†’
๐ŸŽฎ

Tinkering & Prototypes

Quick builds, game jam pieces, and mechanical deep-dives.

๐ŸŒ€

Wind System Test

Procedural wind simulation that affects foliage, cloth, and player movement.

Unity ยท C#
๐Ÿ”Š

Audio-Driven UI

UI elements that pulse, scale, and shift colour based on the soundtrack.

Unity ยท Wwise
๐Ÿ“ฆ

Isometric Puzzle Grid

A weekend prototype exploring grid-based puzzle mechanics.

Unreal ยท Blueprint
๐ŸŽจ

Dynamic Palette Tool

Generates nature-inspired colour palettes for game environments.

Tool ยท JS
See All Experiments โ†’