Side Experiments
Tinkering & Prototypes
Small builds, game jam entries, and mechanic deep-dives.
Wind System Test
Procedural wind simulation that affects foliage, cloth, and player movement.
Unity · C#Audio-Driven UI
UI elements that pulse, scale, and shift colour based on the soundtrack.
Unity · WwiseIsometric Puzzle Grid
A weekend prototype exploring grid-based puzzle mechanics.
Unreal · BlueprintDynamic Palette Tool
Generates nature-inspired colour palettes for game environments.
Tool · JSCreature AI Wanderer
Creatures wander, forage, and react to the player with flocking behaviour.
Unity · AITerrain Erosion Sim
A particle-based erosion simulation that generates terrain over time.
C# · PrototypeDialogue Tree Editor
A node-based dialogue editor with branching paths and variable tracking.
Tool · UI/UXLight & Shadow Study
Dynamic 2D lighting using normal maps on sprites.
Unity · Shaders