Tinkering & Prototypes

Small builds, game jam entries, and mechanic deep-dives.

🌀

Wind System Test

Procedural wind simulation that affects foliage, cloth, and player movement.

Unity · C#
🔊

Audio-Driven UI

UI elements that pulse, scale, and shift colour based on the soundtrack.

Unity · Wwise
📦

Isometric Puzzle Grid

A weekend prototype exploring grid-based puzzle mechanics.

Unreal · Blueprint
🎨

Dynamic Palette Tool

Generates nature-inspired colour palettes for game environments.

Tool · JS
🦌

Creature AI Wanderer

Creatures wander, forage, and react to the player with flocking behaviour.

Unity · AI
⛰️

Terrain Erosion Sim

A particle-based erosion simulation that generates terrain over time.

C# · Prototype
💬

Dialogue Tree Editor

A node-based dialogue editor with branching paths and variable tracking.

Tool · UI/UX
💡

Light & Shadow Study

Dynamic 2D lighting using normal maps on sprites.

Unity · Shaders