Projects & Games
Everything I've worked on during my studies — from full releases to quick prototypes.
Whispering Pines
A narrative walking simulator set in a mysterious forest where trees hold memories. Built in Unity over 8 weeks as a solo project.
Clockwork Grove
A puzzle-platformer about a mechanical forest losing its gears. Designed 12 levels, implemented core mechanics with a team of 3.
Root & Ruin
A co-operative board game about rebuilding a forest ecosystem after a wildfire. Complete design document and 30+ playtests.
Mosslight
An atmospheric 2D platformer with a bioluminescent twist. The player guides lost spirits through a damp cave.
Canopy
An Unreal Engine 5 prototype focused on vertical traversal through a dense forest canopy.
Spore & Sprout
A card-based strategy game about growing a fungal network beneath the soil.
Echo Valley
A first-person exploration prototype using spatial audio to guide the player through a foggy valley.
Petal Drift
A relaxing mobile prototype guiding flower petals through gentle wind currents.